Uma análise de Core Keeper Gameplay
Uma análise de Core Keeper Gameplay
Blog Article
Excellent game. As you probably know, it's basically a top-down version of Terraria or Minecraft, but in my opinion vastly superior to both. Minecraft has hideous visuals, while Core Keeper is beautiful to look at. Terraria has the infuriating issue of being CONSTANTLY bombarded by enemy attacks, always preventing you from doing what you are trying to do. Core Keeper, conversely, is much more respectful of the player, typically allowing you to engage enemies on your own terms. It's also easier to prevent enemies spawning where you don't want them to be. So you have the freedom to build a house, craft items, farm animals and plants, and cook food without being constantly bothered (unless you set up your base in a spot with a lot of enemy spawn tiles, but you can remove those to "cleanse" it anyway as mentioned above).
As soon as you find enough fiber (which you’ll only find in wooden crates for now), make yourself a bed. Taking a quick nap will top off your health bar, so you can conserve your food before running back out to fight slimes.
Your first step will be to create your character. You can adjust your cosmetic look in a variety of ways, but don't stress out about this too much — you can change the look of your character later by crafting a Magic Mirror and a Dresser at the Carpenter's Workbench.
Off-Hand Ability: Equipped off-hand items (such as Shields) will have a special ability that can be activated by pressing this button. Some items have a cooldown which is indicated by the bar below the icon.
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Your next step will be to place a Bed. Aside from giving you a spawn point, a Bed can be used to rest and restore your health over a few seconds. If you don't have a Bed set at your spawn point, you'll respawn at the Core if you die.
But soon that narrow tunnel is lit with torches, side chambers have been found and dim light spills in from all sides, and I'm scampering back and forth through those passages like they're just another cheery, familiar road leading back home.
Take it slowly at first, and don’t rush into combat. You’ll eventually be able to craft armor, but don’t prioritize that over keeping the rest of your tools in good working order.
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It’s also a good idea to take the time and fully clear out areas, so the light can actually reach all the dim corners and not get cut off by random chunks of wall.
Unlike the first 3 core progression bosses, each Titan boss must be summoned before it can be fought for the first time. All 3 have consumable summoning items, Core Keeper Gameplay also crafted at the
It’s a classic formula that will appeal to fans of base-builder survival sims, and the game sold more than 500,000 units in the first two weeks of Steam early access. I’ve been describing the game to friends as a top-down
Malugaz, on the other hand, requires a special item. You'll need to collect 3 Crystal Skull Shards, put them on your Hotbar, and right-click in order to craft a Skull of the Corrupted Shaman. You must then place this on Malugaz's rune in order to summon him.
Slow-moving slimes may not seem like much of a challenge, but if you stumble across a good-sized bunch, things can take a turn quickly. Not only do they do a surprising amount of damage, but if you die, you’ll also need to head back to that area to reclaim just about everything you had in your pack (only equipment and whatever was in your quickbar will respawn with you).